Roboherd Graphics
Product identity, menu graphics and website for the game Roboherd. I created everything two dimensional in this game including the typeface for the logo, which, I think I am most proud of. I included a scan of how the logo linework started off on paper then developed in photoshop. It's the exact process I use for concept art.

The first three shots are from ingame, everything works, buttons have pretty hover states. Nice coding Adam.